Contains settings controling the evaluation of a function.
| C# | Visual Basic | Visual C++ | F# |
public class EvaluationSettings
Public Class EvaluationSettings
public ref class EvaluationSettings
type EvaluationSettings = class end
| All Members | Constructors | Methods | Properties | ||
| Icon | Member | Description |
|---|---|---|
| EvaluationSettings()()()() |
Instantiates a new set of default evaulation settings.
| |
| AbsolutePrecision |
Gets or sets the targeted absolute precision.
| |
| Equals(Object) | (Inherited from Object.) | |
| EvaluationBudget |
Gets or sets the total number of evaluations allowed.
| |
| Finalize()()()() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode()()()() | Serves as a hash function for a particular type. (Inherited from Object.) | |
| GetType()()()() | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone()()()() | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| RelativePrecision |
Gets or sets targeted relative precision.
| |
| ToString()()()() | (Inherited from Object.) |
| Object | |
| EvaluationSettings | |